Game Designer – Draco Blocks SL

Position exercised from the freelance modality on the Malt platform as a video game designer in the pre-production and conceptualization phases of the Cocobay project, a massive multiplayer game and role play social simulator.

Functions

  • Organization and realization of guided Brainstorming meetings.
  • Carrying out market research based on objective concepts.
  • Realization of conceptual GDD based on the results obtained.
  • High concepts of the project bases (short-term loops, long-term loops, game progression, economy concept, monetization concept and core loops).
  • Competition study based on target work.

Technologies

  • Miro – Online Whiteboard Tool.
  • Machinations.
  • Steam Spy.
  • Steam DB.
  • Canvas.
  • Notion.

Period exercised

I held the aforementioned position with the functions described during the period 05/202207/2022.