Level Up, Guide To Be A Great Video Game Designer By Scott Rogers

This book explains the complex design of a video game, putting order and method from the beginning, in what a priori appears as a great company. Thus, to the designer’s creative idea, Scott Rogers adds the technical part of all the details that make up the process that is creative, but must be scrupulously technical for it to work and be successful.

The author points out (and thoroughly explains each step) the specific elements behind the effort involved in creating a video game.